Worked as Surfacing Artist for World of Warcraft "Legion"

Responsible for: 
- Texturing felbat's green incandescence
- Texturing and look development of Infernal (first pass done by Jongha Baik)
- Texturing and look development of lanterns in the cabin, brass stamps, map, and
ship that gets hit by Infernal, spyglass on the table, letters that Varian is writing, and
soldiers on the deck